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Text File  |  1999-03-01  |  254b  |  16 lines

  1. --FRAME: guyRoll_1
  2. global gGuyTextList
  3. on enterFrame
  4.   
  5.   if rollover(3) then --guy face
  6.     nothing
  7.   end if 
  8.   
  9.   if NOT rollover(3) then 
  10.     go to frame "guyOff"
  11.     set the member of sprite(7) to member "guy_walk1"
  12.   end if
  13.   
  14.   
  15. end
  16.